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Review
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This review may contain so called 'spoilers'


And here we are again, playing a second paper-styled game - this time in the form of Paper Mario: The Thousand-Year Door, the sequel to the popular Nintendo 64 hit: Paper Mario.

While most Mario games all deal with saving Princess Peach, this one is somewhat of a surprise. While saving Peach is in this, there is much more depth twined into the general storyline. It's not just a so-called "kiddy" game that everyone associates with most of Nintendo's titles nowadays, but there are elements for all gamers. While it seems as though Peach is Mario's main focus, it is deceiving- Mario will find out that he needs to find a legendary treasure, which just happens to be a demon that has been sealed for 1000 years. It's twists will keep the player interested throughout most of the game, something which the latest Mario games have failed to do.

And part of keeping players interested is the fun factor - is the game fun to play? With the controls taking a matter of minutes to learn, it's easy to get more advanced with them as the game goes on. While the battle system is nearly identical to Paper Mario, there are some new twists - these include a harmful/helpful audience, new battle conditions, and a few new moves Mario and friends can do. Outside the battle, there are more puzzles for the player to accomplish as well as new "forms" Mario can take on - they range from a plane to or a boat. Within these transformations, the controls remain easy and are fun for anyone to use.

But what do the eyes see and how would paper compare to the 3d graphics that are in most games today? Well, they are greatly improved from the original Paper Mario, that being the characters themselves. The outlining is bolder and the background are still in 3d - giving the game an edge not present in most games. The game isn't too fast or slow and is easy on the eyes with an array of colors that just fit. The 3d backgrounds look as though they could be in any game, and everything looks as it should with eye catching results.

And then there's the sounds and tunes. The music is a dramatic improvement from the original Paper Mario and deserves some praise for it. There aren't many remixes from older Mario tunes and the game is full of new songs. Sound effects included, there is most likely 150+ songs to keep the player experiencing new themes and such. The songs themselves are composed with great detail and are integrated within certain levels beautifully. Outside the game, some people still find the music good as if they were playing the game right on the spot. Music is on of the biggest factors within the game.

And yet, what happens when we have finished it? Is it really worth playing again? Well, the game itself is not too long, but at the same time isn't too short. The end of the game is challenging so players might want to challenge themselves again. With a variety of partners that accompany Mario, players can use different combinations to pass different parts of the game with a twist from their first adventure. The game itself has plenty of secrets, and with the Pit of 100 Trials, there's all kinds of challenges for the player to pass.

Pros
-Easy controls
-Fun battle system
-Innovative story
-Good graphics & music
-Ability to be replayed
-Variety of secrets
-Twists on storyline
-Tasks after game is finished

Cons
-Battle system is similar to original Paper Mario
-Partners aren't the most original ideas
-More short than long

The game is sure to be one of the Gamecube's biggest hits, along with being one of the benchmarks in the Mario series. It's innovations throughout the game are great and overall is a must play and own by true Mario fans.

My Score: 10/10 - Second best in series next to SMRPG


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